I have played a couple of games recently with two new faction mods. One has the tech to bump hyperlane movement up to 900% and to eliminate the distance penalty for shipyards. I don't have those options with another faction mod. I know that each faction has it's own tech tree, but I am having difficulty locating where the proper tech tree is and seeing the values for each tech in the XML files. This only applies to the hyperlane tech.
The reason I'm asking is so I can see before using a faction if those techs are in the tree and/or to add them to a faction if not.
Any help would be appreciated.