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GalCiv3 Bugs in v3.96

Posted on Monday, April 20, 2020

I have been gathering information for a while about some major and some minor bugs in GalCiv3.  Now that version 4.0 is scheduled to come out in May, I decided I should compile what I have and report them like I did for version 3.05 some time ago in hopes that some of them can be fixed in 4.0.

I’m doing this because I want GalCiv3 to be even better than it already is.  Some of these are major, some are minor, some need a saved game that I haven’t managed to get yet, and some are my observations about the AI and what it does that is good or is bad, along with my thoughts on how the AI might could be improved.  I’m no expert on AI, but I have been watching what the AI does for over 4100 hours recorded by Steam, so maybe I’ve seen enough to know a little.

I’ve also tried to give as much information as possible as clearly as possible to make fixing these as easy as possible.  I hope I’ve succeeded.  I have already fixed some of them with mods, so I've included information about what I did.

Instead of posting everything here, I created a document in LibreOffice with the information, so it is in open document format.  In case that doesn't work for someone, I also exported it as a PDF file.  Both are included in a zip file here.