Change Icons For Bacterial And Corrosive Planet Types v3.96 Posted on Sunday, January 19, 2020 As you have probably noticed, Bacterial, Corrosive and Toxic planets have the same icon in the strategic view (a green icon, Toxic sign).Did someone say lazy? So I tried to replace the Bacterial and Corrosive icons with new icons by modding.I created an "Icon Mod" folder in the "Mods" folder...\GC3Crusade\Mods\Icon ModThen I added the files:GC3_Extreme_Bacterial_32.ddsGC3_Extreme_Bacterial_32.pngGC3_Extreme_Corrosive_32.ddsGC3_Extreme_Corrosive_32.pngin the "Hud" folder...\GC3Crusade\Mods\Icon Mod\Gfx\Icons\HudAnd the modified file:PlanetTraitDefs.xml<PlanetTrait> <InternalName>BacterialWorld</InternalName> <DisplayName>BacterialWorld_Name</DisplayName> <Description>BacterialWorld_Dec</Description> <HUDIcon>GC3_Extreme_Bacterial_32.png</HUDIcon>...<PlanetTrait> <InternalName>CorrosiveWorld</InternalName> <DisplayName>CorrosiveWorld_Name</DisplayName> <Description>CorrosiveWorld_Dec</Description> <HUDIcon>GC3_Extreme_Corrosive_32.png</HUDIcon>...in the "Game" folder...\GC3Crusade\Mods\Icon Mod\GameI activated the mod in the game (Enable Mods), and I got this result:The new icon is displayed above the two types of planets, but the icon has not been changed in the planet tooltip or in the list of planets.I remember having had another try some time before and having obtained the opposite effect, the icon changed in the tooltip and not above the planet.I remembered that I had downloaded (thanks Horemvore) the Horems Community Patch (I am playing without mod for now), I looked in the folder "UCP_Planet Traits" and I noticed that there was a file "UCP_FactionAssets. xml "which refers to the .png file for the type of planets.So I copied this file and modified it as follows:<?xml version="1.0" encoding="utf-8"?><AssetTablexmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"xsi:noNamespaceSchemaLocation="../Schema/Lib/AssetTableDef.xsd"><!-- FactionAssets.XML --> <Asset> <Tag>CorrosiveWorldIcon</Tag> <Filename>GC3_Extreme_Corrosive_32.png</Filename> </Asset> <Asset> <Tag>BacterialWorldIcon</Tag> <Filename>GC3_Extreme_Bacterial_32.png</Filename> </Asset></AssetTable>and I put the renamed file "Icon_FactionAssets.xml" in the "Core" folder...\GC3Crusade\Mods\Icon Mod\CoreBut the result was the same:So I replaced my mod with the "UCP_Planet Traits" mod and then I replaced the icons in the "UCP_Planet Traits" mod folder with mine and this time it worked.Conclusion: Horemvore knows what he is doing. So I missed something, what is it?The simplest solution would be for Stardock to add two specific icons for these types of planets.Two small icons of thirty two pixels by thirty two pixels.It is not asking for the moon. It is ?