Is it possible to use a game parameter as value for a modded parameter?

Posted on Sunday, May 5, 2019

I'm trying to create a mod for Synthetic races which adds some value to the currently useless tech branches for farming, growth, and pop increase. To that end, I intend to introduce a modifier that depends on the current growth rate. In know I could add prerequisites such as certain techs that increase growth by X%, but what I need is the accumulated value of the growth modifier (through techs, and maybe abilities such as Prolific), not the presence of a growth modifier.

Therefore i wondered if it is possible at all to create a modded parameter with a value that corresponds to that accumulated groth modifier. Does anyone now if and how to do this?