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Question for Horemvore/Gauntlet, Modding AI colonization behavior

Posted on Thursday, April 25, 2019

Horemvore/Gauntlet, would one of you know which files, if any, could be edited to modify the choices the AI makes when colonizing planets? I am trying to mod out the AIs tendency to colonize planets in another players zone when there is heavy influence that would instantly flip the planet to the other player. This is happening quite a bit now and has become a real issue in my games since growth and planet rush was nerfed. On levels at genius and up I just have to survive and build up my influence in my area, couple judicious uses of the artifact that gives great influence helps but not necessarily needed, and the AI will "gift" me all the free planets sooner or later propelling me to the top of the food chain, kind of defeats the purpose of nerfing my growth and ability to colonize quickly.

A simple check as to the influence level before colonizing would be great but that is probably beyond the ability of xml files. 

Any ideas?