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Crushing Tourism

Posted on Thursday, March 14, 2019

My empire is floundering under the crushing weight of negative tourism.  It is in the -200 per turn range, and despite upgrading it seems to be getting worse!

My faction does have a -30% to tourism.  I thought this was a -30% to profits only.  Is that a bug?  Or, considering the importance of tourism just something I should not do anymore? Is there a mechanic here I am not understanding?

Also...I do dabble a bit in some activities that may be considered a bit unsavory in some parts of the universe.  I mean they are just robots though, it's not like I am enslaving "real" people or anything like that.  Is there a chance that crossing the galaxy to see the AMAZING ROBOT SLAVE PITS OF PRIME isn't the attraction I thought it would be?

Any advice would be appreciated.  Treasure fleets and mineral sales are only going to keep me afloat for so long.  Also, I have made a few "advancements" in the area of pleasure bots, but I see nothing in the tech tree allowing me to capitalize on these wonderous advancements.  Surely that would help my tourism issue.