News

[BUG] Projects in v3.2

Posted on Thursday, January 31, 2019

This applies to the base v3.2 game (no Crusade or Intrigue).

The various planetary Projects (Military Subsidies, et al) are marked with the <Unavailable> tag and don't show up in the planetary Build queue, but they do still show in the Tech Tree. Their absence means that when a planet's tiles are fully developed, the game is thrown into an endless "Idle Colony" loop.

Disabling the <Unavailable> tag (found in PlanetaryProjectDefs.xml) restores access to the (viable) Projects, thereby avoiding the "Idle Colony" loop.

If the Projects were meant to be replaced by a new feature, that feature isn't showing up; which might be the real bug.