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Colony Governor Question

Posted on Thursday, November 15, 2018

I have a gigantic universe with abundant worlds.  Since that makes for a large number of colonies, the game time has lengthened to the point where most colonies have built everything they can.  Some are limited by my resources such as I could upgrade a building if I had more durantium or similar but the only available thing to build for many colonies is research or wealth aid.  What this leads to is that no matter what governor I have running the colony, it keeps asking me what to build each turn which in a way defeats the whole purpose of having a governor.  I should note that this is not Crusade or Intrigue.  So I have two questions for those that know more about this than me.  First, is there any way around this?  I am finding myself having to choose a bunch of research aid to keep from having to make a choice for what to build each turn.  I would like to do something like don't ask for something until I tell you otherwise similar to the selection for a shipyard where you can tell it to stop asking for the next ship to build when the queue is empty.  The second question is that even though I am mining a good bit of durantium, I am always low and cannot find a way to see what it is being used for each turn.  I know the kind of things that use it but I want to see what it is being used for each turn.