News

CTD when Loading Save

Posted on Friday, May 11, 2018

Game is crashing to desktop when I load my save games.  debug.err shows this error: 

Debug Message:  ERROR: Tech Tree Audit: Tech Tree Fracture detected. This tech has no valid prerequisite, and is unreachable.[BR]Tech Name: MasterNovelHarvestingTech[BR]Tree: Master_Tree

Full debug.err:

 

Debug Message:  Version 3.02, Build #10708, last updated on: 05-11-2018 08:52

Debug Message:  Steam Build

Debug Message:  Initializing DLC status

Debug Message:  DLC0_Founders Owned: 0 Installed 0 PathExists: 0 Enabled By Default 1

Debug Message:  DLC1_MapPack Owned: 1 Installed 1 PathExists: 1 Enabled By Default 1

Debug Message:  DLC1_5_Registration Owned: 1 Installed 1 PathExists: 1 Enabled By Default 1

Debug Message:  DLC2_MegaEvents Owned: 1 Installed 1 PathExists: 1 Enabled By Default 1

Debug Message:  DLC3_Snathi Owned: 1 Installed 1 PathExists: 1 Enabled By Default 1

Debug Message:  DLC4_PrecursorWorlds Owned: 1 Installed 1 PathExists: 1 Enabled By Default 1

Debug Message:  EXP1_Mercenaries Owned: 1 Installed 1 PathExists: 1 Enabled By Default 1

Debug Message:  DLC5_BuildersKit Owned: 0 Installed 0 PathExists: 0 Enabled By Default 1

Debug Message:  DLC6_RiseoftheTerrans Owned: 1 Installed 1 PathExists: 1 Enabled By Default 1

Debug Message:  DLC7_LostTreasures Owned: 1 Installed 1 PathExists: 1 Enabled By Default 1

Debug Message:  DLC8_AltarianProphecy Owned: 1 Installed 1 PathExists: 1 Enabled By Default 1

Debug Message:  EXP2_Crusade Owned: 1 Installed 1 PathExists: 1 Enabled By Default 1

Debug Message:  DLC10_MechKit Owned: 1 Installed 1 PathExists: 1 Enabled By Default 1

Debug Message:  EXP3_Intrigue Owned: 1 Installed 1 PathExists: 1 Enabled By Default 1

Debug Message:  Finished initializing DLC status

Debug Message:  Initializing data directories

Debug Message:  Checking if data bins needs to be rebuilt.

Debug Message:  Loading options binary

Debug Message:  Initialize Prefs

Debug Message:  Checking if mod data requires rebuild.

Debug Message:  Checking data binaries

Debug Message:  Loading core binary

Debug Message:  Core XML has been changed: Yes

Debug Message:  Setting core data

Debug Message:  Loading particles binary

Debug Message:  Setting particle data

Debug Message:  Registering types

Debug Message:  Setting data for assets

Debug Message:  Activation successful.

Debug Message:  Checking virtual memory

Debug Message:  Initializing event center

Debug Message:  Checking for valid working directory

Debug Message:  Entering WinMain

Debug Message:  ******* Starting Game Shell *******

Debug Message:  InitializeResources.

Debug Message:  Initializing Shell

Debug Message:  Initializing Fonts

Debug Message:  Initializing Fonts - complete

Debug Message:  Initializing Direct3D

DebugMessage:  Particle Engine Created.

Debug Message:  Adding DXSAS clean up function

Debug Message:  Initializing device

Debug Message:  DrawManager InitializeDevice

Debug Message:  Creating renderer

Debug Message:  Initializing Direct3D 11 Renderer

Debug Message:  Creating FBX animation core

Debug Message:  Enumerating device settings

Debug Message:  CD3D11RendererSettings::Enumerate: Preferred adapter is 0

Debug Message:  CD3D11RendererSettings::Enumerate: Creating DXGI 1.1 factory

Debug Message:  CD3D11RendererSettings::Enumerate: Enumerating adapters

Debug Message:  CD3D11RendererSettings::Enumerate: adapter enumerated

Debug Message:  CD3D11RendererSettings::Enumerate: Adapter 0

Debug Message:  CD3D11RendererSettings::Enumerate: Description: NVIDIA GeForce GTX 1080

Debug Message:  CD3D11RendererSettings::Enumerate: Vender ID: 0x10de (4318)

Debug Message:  CD3D11RendererSettings::Enumerate: Device ID: 0x1be0 (7136)

Debug Message:  CD3D11RendererSettings::Enumerate: SettingsLevel: 3

Debug Message:  CD3D11RendererSettings::Enumerate: Dedicated Video Mem: 8471445504 bytes

Debug Message:  CD3D11RendererSettings::Enumerate: Dedicated System Mem: 0 bytes

Debug Message:  CD3D11RendererSettings::Enumerate: Enumerating outputs for adapter 0

Debug Message:  CD3D11RendererSettings::Enumerate: 46 display modes found for adapter 0, output 0

Debug Message:  CD3D11RendererSettings::Enumerate: adapter enumerated

Debug Message:  CD3D11RendererSettings::Enumerate: Adapter 1

Debug Message:  CD3D11RendererSettings::Enumerate: Description: Microsoft Basic Render Driver

Debug Message:  CD3D11RendererSettings::Enumerate: Vender ID: 0x1414 (5140)

Debug Message:  CD3D11RendererSettings::Enumerate: Device ID: 0x8c (140)

Debug Message:  CD3D11RendererSettings::Enumerate: SettingsLevel: 3

Debug Message:  CD3D11RendererSettings::Enumerate: Dedicated Video Mem: 0 bytes

Debug Message:  CD3D11RendererSettings::Enumerate: Dedicated System Mem: 0 bytes

Debug Message:  CD3D11RendererSettings::Enumerate: Enumerating outputs for adapter 1

Debug Message:  Selected Adapter Description:

Debug Message:  Description: NVIDIA GeForce GTX 1080

Debug Message:  Vender ID: 10de (4318)

Debug Message:  Device ID: 1be0 (7136)

Debug Message:  Choosing initial renderer settings

Debug Message:  Setting resolution to 1920 x 1080

Debug Message:  Initializing Renderer APIs

Debug Message:  (CD3D11Renderer) Initializing driver

Debug Message:  CreateDeviceAndSwapChain

Debug Message:  DirectX Feature Level: DirectX 11.0

Debug Message:  Device SUPPORTS raw and structured buffers

Debug Message:  CTextRenderer::LoadFontData FAILED to load file: C:\ProgramData\Stardock\Galactic Civilizations III - Intrigue\K2FontData_Normal.fontdata.  Data checksum in file -970909373 does not match master checksum: 47785717.

Debug Message:  Successfully generated new font data file: C:\ProgramData\Stardock\Galactic Civilizations III - Intrigue\K2FontData_Normal.fontdata

Debug Message:  Initializing 2d screen space effect

Debug Message:  Device is now ready

Debug Message:  Registering text renderer icons

Debug Message:  Creating SDF animation core

Debug Message:  FXManager, FXElement size: 720 bytes

Debug Message:  Shell initialization complete

Debug Message:  Shell Initialized

Debug Message:  CGalCiv3Shell::RequestInitializationState from: Invalid to: Uninitialized

Debug Message:  Loading texture atlas 0

Debug Message:  LoadTextureAtlasIndexFromMem: LOADING TEXTURE ATLAS FILE: d:\program files (x86)\steam\steamapps\common\Galactic Civilizations III\Screens\Atlas\Atlas.dxatlas

Debug Message:  LoadTextureAtlasIndexFromMem: SUCCESSFULLY LOADED d:\program files (x86)\steam\steamapps\common\Galactic Civilizations III\Screens\Atlas\Atlas.dxatlas

Debug Message:  Finished loading texture atlas 0

Debug Message:  ***** Initializing Game *****

Debug Message:  Timer Frequency is 0 2b45e0

Debug Message:  CGalCiv3Shell::RequestInitializationState from: Uninitialized to: Initialized

Debug Message:  Loading mods

Debug Message:  Creating anchor win

Debug Message:  Create popup manager

Debug Message:  Initializing Sound

Debug Message:  Initializing bink

Debug Message:  Initializing bink threads

Debug Message:  Initializing bink sound

Debug Message:  Initializing bink resources

Debug Message:  Initializing bink effect

Debug Message:  CInfluenceSystem::CInfluenceSystem size_influenceMapActual 4194304 size_influenceMapCache 4194304 size_lastTurnOwningPlayerIndex 1048576 size_prevOwningPlayerIndex 1048576 size_owningPlayerIndex 1048576 size_isSectorChanged 16384 size_numOwnedTiles 480 size_influnceMapAll

Debug Message:  Game XML has been changed: Yes

Debug Message:  ERROR: Tech Tree Audit: Tech Tree Fracture detected. This tech has no valid prerequisite, and is unreachable.[BR]Tech Name: MasterNovelHarvestingTech[BR]Tree: Master_Tree

Debug Message:  CGalCiv3Shell::RequestInitializationState from: Initialized to: LoadingContinentTextures

Debug Message:  Creating initial screens

Debug Message:  Create setup screens.

Debug Message:  Creating remaining screens

Debug Message:  Set mouse

Debug Message:  Set update timer

Debug Message:  TachyonSystem: Starting initialization

Debug Message:  TachyonSystem: Initialization successful

Debug Message:  TachyonSystem: Starting authentication request

Debug Message:  Popup Manager Update: Unhiding FullScreenBink

Debug Message:  TachyonSystem: Successfully retrieved cached authentication response

Debug Message:  TachyonSystem: Starting encrypted app ticket request

Debug Message:  LoadTextureAtlasIndexFromMem: LOADING TEXTURE ATLAS FILE: d:\program files (x86)\steam\steamapps\common\Galactic Civilizations III\Gfx\planets\generic_heightmaps\Atlas.dxatlas

Debug Message:  LoadTextureAtlasIndexFromMem: SUCCESSFULLY LOADED d:\program files (x86)\steam\steamapps\common\Galactic Civilizations III\Gfx\planets\generic_heightmaps\Atlas.dxatlas

Debug Message:  TachyonSystem: Successfully retrieved encrypted app ticket response

Debug Message:  TachyonSystem: Starting authentication request

Debug Message:  LoadTextureAtlasIndexFromMem: LOADING TEXTURE ATLAS FILE: d:\program files (x86)\steam\steamapps\common\Galactic Civilizations III\Gfx\planets\custom_heightmaps\Atlas.dxatlas

Debug Message:  LoadTextureAtlasIndexFromMem: SUCCESSFULLY LOADED d:\program files (x86)\steam\steamapps\common\Galactic Civilizations III\Gfx\planets\custom_heightmaps\Atlas.dxatlas

Debug Message:  LoadTextureAtlasIndexFromMem: LOADING TEXTURE ATLAS FILE: d:\program files (x86)\steam\steamapps\common\Galactic Civilizations III\Gfx\planets\custom_base_heightmaps\Atlas.dxatlas

Debug Message:  LoadTextureAtlasIndexFromMem: SUCCESSFULLY LOADED d:\program files (x86)\steam\steamapps\common\Galactic Civilizations III\Gfx\planets\custom_base_heightmaps\Atlas.dxatlas

Debug Message:  CInitializationGfxListener::OnLoadContinentsTextureTailA

Debug Message:  TachyonSystem: Successfully retrieved authentication response

Debug Message:  TachyonSystem: Starting profile request

Debug Message:  TachyonSystem: Successfully retrieved server identity response

Debug Message:  TachyonSystem: Server identity response successful (build: 2018-05-07 12:44:24 0bdefa2, identity: tachyon-services-live, url: galciv3-api-tachyon.stardock.net)

Debug Message:  TachyonSystem: Successfully retrieved profile response

Debug Message:  TachyonSystem: Profile response successful (emailValidated: 3, emailUISuppressed: 0)

Debug Message:  CInitializationGfxListener::OnLoadContinentsTextureTailB - All continent per-pixel data is now available

Debug Message:  CInitializationListener::OnSetContinentsPerPixelDataTail

Debug Message:  CGalCiv3Shell::RequestInitializationState from: LoadingContinentTextures to: CreatingContinentData

Debug Message:  CInitializationGfxListener::OnCreatingContinentsTail

Debug Message:  CInitializationListener::OnSetContinentsDataTailA

Debug Message:  CInitializationListener::OnSetContinentsDataTailB

Debug Message:  CGalCiv3Shell::RequestInitializationState from: CreatingContinentData to: DoneCreatingContinentData

Debug Message:  Popup Manager Update: Unhiding TitleWnd

Debug Message:  Response: 0|1|1|685

Debug Message:  Popup Manager Update: Unhiding SaveLoadWnd

Debug Message:  LOADING GAME: C:\Users\removed\Documents\My Games\GC3Crusade\Saves\\6.GC3Crusade

Debug Message:  Popup Manager Update: Unhiding LoadingWnd

Debug Message:  CInfluenceSystem::CInfluenceSystem size_influenceMapActual 4194304 size_influenceMapCache 4194304 size_lastTurnOwningPlayerIndex 1048576 size_prevOwningPlayerIndex 1048576 size_owningPlayerIndex 1048576 size_isSectorChanged 16384 size_numOwnedTiles 480 size_influnceMapAll

Debug Message:  Loading game C:\Users\removed\Documents\My Games\GC3Crusade\Saves\\6.GC3Crusade

Debug Message:  CGalaxy::LoadDataTables: Using object ptr list

Debug Message:  DLCSystem Begin Loading Data

Enabled DLC:

Debug Message:  DLC MapPack

Debug Message:  DLC RegistrationBonus

Debug Message:  DLC MegaEvents

Debug Message:  DLC Snathi

Debug Message:  DLC PrecursorWorlds

Debug Message:  DLC Mercenaries

Debug Message:  DLC RiseoftheTerrans

Debug Message:  DLC LostTreasures

Debug Message:  DLC AltarianProphecy

Debug Message:  DLC Crusade

Debug Message:  DLC MechKit

Debug Message:  DLC Intrigue

Debug Message:  DLCSystem finished loading data.

Debug Message:  ERROR: Tech Tree Audit: Tech Tree Fracture detected. This tech has no valid prerequisite, and is unreachable.[BR]Tech Name: MasterNovelHarvestingTech[BR]Tree: Master_Tree

Debug Message:  Save Version: 326  Original BUILD_VERSION_STRING: 3.01  Original BUILD_NUMBER: 10707