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Help I need help modding what ai targets when at war

Posted on Thursday, December 14, 2017

I have modded the game to a point where its actually challenging, wow. I cant believe it but there is one last thing, I cant find the xml which controls the targeting for civilizations at war. What I mean is the ai fleet will simply hover on my planet and not move if it doesnt have transports. I want to find a way to make shipyards a priority target for ai civilizations, if I can do this I think I will finally have the game at a point where I will have fun as the ai will be able to take out my production when it has the ability. I recently had a great game on the verge of real challenging but when the ai had beat my last fleet it didnt go for the finishing blow which would have been destroying my shipyards. i just want to find a way to make shipyards and starbases primary targets just behind planets when at war. Any ideas would be sooooo welcome

Thanks