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Any way to speed up ship movement on screen?

Posted on Monday, August 21, 2017

I am playing on a ludicrous sized map with some ships that have a huge number of moves per turn.    Is there any way to speed up the time between when you click on a destination and when it gets to the destination - or as far as it can get towards it?

All I get on my screen are the green dashes showing the calculated path.   They seem to update every time the ship moves a single space, sometimes vascillating between what would seem to be widely different paths.   It looks from my side like the longer the distance the longer it takes between updates, which makes some sense.

I have tried this when the entire galaxy is visible through sensors, and that doesn't seem to make any difference.   I kind of recall in an earlier version of the game (possibly GalCiv2, but I'm not sure) that I could click on the destination and then 'slide' the screen so that the flight path was entirely off of the screen, and the ship would complete its flight with no time lapse.   But the way the game is now, once I click the destination I literally cannot do anything until the ship is finished moving.    For long flights, for ships with a ridiculous number of moves, it can take several minutes for the ship to reach its destination.    I'd be just as happy for no graphic updates during the flight and have it appear at the final position.

Is there any game setting that will help with this?   I've been looking, but haven't found any yet.