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synthetic population growth work/reward

Posted on Monday, July 24, 2017

I found some threads about population being kinda useless, but they seemed to predate the 2.32 update by a good bit.

I jumped back into galciv3 with the 2.32 crusade update & seem to be missing something terribly with synthetic races.  The project to give +populationcapyor never seems to give more than +1 yor & the benefit of a large population seems to be almost nil.  What am I missing here? It's great that there is more depth to some of the systems, & not having to do the constructor hell starbase upgrading is sweet... but if I have to move yor a couple/ship from my home world to any planet I want o actually have a population on in less than a hundred turns it's even worse.