I've been puzzling over one thing for a while: what determines the stats of assault fighters, interceptors, and guardian drones? They seem weaker than the weakest Tiny Hull ships, which makes sense considering that they're numerous and completely expendable. Some fighter craft seem to have defenses equipped - in a game I'm playing right now all of my fighters have Armor but no shields or point defense... but some of the AI's fighters have point defenses and no armor.
What determines the equipment loadout of fighters? If I'm warring an AI who loves nightmare torpedoes, is there a way to give my fighters Point Defenses?