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With the new Crusade expansion, what would you consider to be the top abilities for a civilization?

Posted on Friday, June 23, 2017

Right now I"m leaning towards Gravitonics (for the capacity bonuses) and Slavers (for the Slave building abilities).

 

Are there any other particularly good choices for a civilization that people would recommend?

 

Synthetic and Slavers?

With a Synthetic  Civilization thouugh, it's less useful as the Slaver bonuses mostly favor morale and +1 pop cap increase (already 100 anyways).


One feedback to Stardock might be to make  "Synthetic" bonus for Slavers only.