Anyone know if there is a way to control/not allow ships in the battle viewer to shoot their weapons from wherever the feel like it? For example make a custom ship that has some weapon looking parts on it but then in the battle viewer your ship will shoot lets say its lasers out not just from where the weapon is placed on the ship but from all over the ship making it look silly. I know its a small little thing but if anyone has figured out if it is possible to just have weapons shoot from where they are mounted on the ship i would appreciate it.
This issue went back to precrusade but i found if you deleted a few of the offending parts of the ship the issue would go away. Now in crusade it seems like ships need to shoot from non real weapon hull design pieces as you delete one another one will start animating the weapon shot.
Also #2 does anyone know what is up with the battleviewer in crusade? All battles the ships start right on top of eachother (no mods). I checked and all the items in battlebehavior seem to be in order. Is this just in the viewer or do we know if the battles are being simmed where range of weapons does not matter since everyone starts in range of everythng?