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Anomolies aren't balanced

Posted on Saturday, March 4, 2017

I was trying to get my mercenaries to work, so I was testing it on tiny to speed things up when my mods weren't working on mercenaries. When I realised that on insane the anomolies aren't enough on abundant, but on tiny there is an insane number of anomolies on abundant. Either increase anomolies on abundant, and just don't play on abundant on tiny maps, or scale the settings for the number of anomolies, so we can have a feasable number of anomolies on insane abundant settings.