News

Starbase Hit Points Question

Posted on Sunday, January 29, 2017

I modded the military ring like that:

    <Stats>
        <EffectType>HitPointsCap</EffectType>
        <Target>
            <TargetType>Starbase</TargetType>
        </Target>
        <BonusType>Flat</BonusType>
        <Value>1500</Value>
    </Stats>

But that only increases the max hit points of a military base, not the current value, so that the difference is slowly filled up by repair.

Is there a way to instantly increase the current hit point amount also?