when adding a new starting system for a very custom faction, you are unable to append just your new stuff to StarSystemDefs.xml . Unless it's named StarSystemDefs.xml bad stuff happens, specifically:
- just having the new stuff in SyntheticStarSystemDefs.xml gives a duplicate entry starsystemgroupdef error with no linenum.
- ust having the new stuff and core stuff in SyntheticStarSystemDefs.xml fails with duplicate everything but the new stuff.
This is problematic because if a mod includes a new system, players would need to manually merge it with any other mod they have that does the same
edit:oops wrong subforum