News

1.8 Hot patch #3 (Released 6/28)

Posted on Wednesday, June 22, 2016

Hello,

We've identified the core issue behind the recent slow-downs and stuck turns.  

Change log

  • Fixed a problem where certain combinations of game events and settings would cause slowdowns and stuck turns (looking at you, space pirates!) 
  • This same fix also improves general performance on large maps with lots of factions, stars, etc.
  • Fixed a space monster stuck turn issue in the Rise of the Terran campaign.
  • Addressed a data problem that sometimes prevented the first mission of the Rise of the Terran campaign from starting correctly.