Hello,
We've identified the core issue behind the recent slow-downs and stuck turns.
Change log
- Fixed a problem where certain combinations of game events and settings would cause slowdowns and stuck turns (looking at you, space pirates!)
- This same fix also improves general performance on large maps with lots of factions, stars, etc.
- Fixed a space monster stuck turn issue in the Rise of the Terran campaign.
- Addressed a data problem that sometimes prevented the first mission of the Rise of the Terran campaign from starting correctly.