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Why do shipyards constantly need to be manufacturing?????

Posted on Tuesday, May 24, 2016

Have I missed something obvious in the management of shipyards?

 

Seems like they have to be producing something and that cannot be managed except by producing a constant stream of ships.

 

In Galactic Civilizations 2 this was not the case. I don't know whether the engine has been changed at all since planets now have to be constantly doing something also (but in their case we can put in an economic/ research or military holder to keep them ticking over).

 

Resting shipyards is vital to managing the game as it is vital to managing production costs. I think we really need a means of managing shipyards so we can give them some time off from production.