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[Updated Bug in 1.7 stable release] Precursor Satellite fix

Posted on Tuesday, April 19, 2016

Issue:  The current implementation for the Precursor Satellite colonization event offers a choice for +2 Sensors.  Unfortunately this is +2 Sensor Power, which is basically zero.

Issue:  This appears to only enhance sensor capability for ships and planets, I would assume it should work for starbases as well?

@Mormegil

Looking at the 1.7 stable release, looks like this fix didn't make it in.  Still a flat +2 SensorPower.

File:  DLC/DLC4_PrecursorWorlds/Game/DLC4_ColonizeEventDefs.xml

<Modifier>
<EffectType>SensorPower</EffectType>
<Scope>Global</Scope>
<Target>
<TargetType>Colony</TargetType>
</Target>
<BonusType>Flat</BonusType>
<Value>2</Value>
</Modifier>