Seriously??? Mods are disabled for multiplayer?
This is a critical "flaw" in GalCiv3. I only play multiplayer (and with a trusted friend).
I spent this morning creating a mod only to discover that the game shows multiplayer disabled with mods enabled!
I understand that some players may be concerned about "cheating" (how is it cheating if both players are playing with the same rules?) but all you need to do is display a message "Host is using a modded game" and then if other players don't want to play it they don't have to.
Ack, I'd hate to have to have a non-technical person have to hack the main game files just to implement a mod.