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Custom Faction Help

Posted on Thursday, January 14, 2016

Hi

The custom faction that i want to create has a few weird things that i want to do...

1. They start with 5 planets but cant colonize or capture planets using troop transports, influence or trade etc.

2. Is there a way to destroy a planet? I was thinking of Terror Stars like in GalCivII.

3. Shipyard can produce 2 ships at once. Only one shipyard at a time.

4. Can someone explain the positions of planets around a star?

 

Any help/advise would be appreciated