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[Dev Clarification Request] 1.5 Modding Patch Notes

Posted on Tuesday, December 22, 2015

I noticed in the 1.5 patch notes, under the Modding section:

  • Changed flavor text definitions so that they can have groups appended to with mods.

If this is what I think it is, it sounds great! I have a few questions, though.

  • Does this mean we can finally use the append method to make a full range of flavor text for custom factions?
  • If so, how do we make the game recognize, for example, a custom faction's First Contact and Declare War responses? Would we use something like <InternalName>DECLARE_WAR_MAIN_MODFACTION</InternalName>?
  • If not, is this feature being worked on?