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Precursor Worlds - need a missile buff as well

Both beam and mass drivers have a buff, but missiles don't

Posted on Sunday, December 13, 2015

Could we have another potential precursor colonization event where missiles can be buffed as an option?

 

We have (with the "Evil" choice)

  • Durantium Cloud: Buffs mass drivers by 5%
  • Precursor Accelerator: Buffs beam weapons by 10%
  • Precursor Treasury: Adds 10% to all weapons

 

Could we have a missile based Precursor upgrade as well?

 

I'm thinking in large maps we might end up with multiple precursor worlds and beams/mass drivers might get a big buff.