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Ship designer issues and QoLs

Posted on Monday, November 16, 2015

#1) There needs to be a button and a hot-key to reset the zoom / angle back to the start.  Right now, if you spin the starter "cube", it's impossible to know which way is "forward" unless you are a wizard at remembering which axis is which for the offset tool.

#2) There should always be a 3-arrow axis-indicator in the corner of the 3D view.

#3) Overall dimensions of the vessel should be indicated at all times.  Did I just build a 10m vessel? Or is it 100m? Or 1000m?

#4) Give optional indicators to the player if parts of the model exceed the Stardock design standard for the hull class.  For example: Small vessels should be X by Y by Z meters at most.

#5) Allow us to tag parts with custom labels, then group / search by those labels.

#6) Let us edit the description and ship name while still inside the editor, rather then having to get it 100% right when we save the design.  Or make it so that saving the design does not exit the editor.