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Multiplier For Ship Speed Based on Map Size

Posted on Wednesday, September 30, 2015

I would love for SD to create a new variable for ship speed based on map size.  And then let us get access to it to modify the multiplier.  Right now high engine engines on a small map are WAY too fast.  And only the very last techs for engines on immense maps allow for you to move at a decent rate.  So the solution would be to have a variable that allows us to scale engine speed.  This way SD can make engines standard for the smaller maps and we simply increase its relative speed.