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1.3.1.4 Bug - Ships can lose one turn of movement.

Posted on Saturday, September 26, 2015

Bug:
If a ship is heading to a destination and for example would have 8/10 movement points left when it reaches there. When you press the turn button, the ship auto moves to the destination but it dosnt notify you of the ship being idle before the start of the next turn. Effectively making the ship lose potentially upto one turn of movement it could otherwise have used. Which is particularly of importance during rushing to a unclaimed planet or to escape a pirate attack.

Possible Cause:
When you first press the turn button and the ships who already have a destination move, it dosnt check to see if they have turns left before the next turn starts.

Solution:
The game needs to do a idle ship check after it has auto moved all ships but before the start of the next turn.