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Q for Stardock team: Modding tech trees for DLC factions

Posted on Wednesday, September 16, 2015

Hello Stardock team.

I have a quick question for you all.  I am working on a mod that reworks ALL of the tech trees in the game.  The question I have is, is it allowable to post a mod that has a modified tech tree for a DLC faction?  In this mod, any faction that does not have a replaced tech tree will be at a pretty severe disadvantage.  And since at least one DLC faction (the Snathi) is now a playable faction, anyone who chooses them won't get access to most of the benefits of the mod.  And the same would be true of any other new faction that comes down the pike.

A modified tech tree is the only thing that is getting put in this  mod, FWIW.

I just wanted to make sure what Stardock thinks about this before going too deep into design of my mod.