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1.3 soak game

Posted on Wednesday, September 2, 2015

Insane, 9 factions, normal difficulty. Tell me if this seems odd.

I played for about 30 turns and built up a 2:1 lead for my custom faction before going to soak.

The power ratings were swinging wildly by as much as 500-800 points per turn. The game went on for nearly 500 turns and my faction finally won a tech victory.

There were lots of squirrelly stats but the oddest seemed to be that in all that time, no colony was invaded by anyone. A few factions had researched large hulls but the fleets consisted of mostly medium ships. The factions that had the big hulls were not competitive and were way down the power ratings.

Questions: What would cause the huge power swings from one turn to another? Shouldn't there have been a few successful invasions? Can the AI ever win a conquest victory on an Insane map?