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Devs, would you consider setting up a mod dependency system?

Posted on Tuesday, August 11, 2015

Similar to how Paradox handles it would be nice. This way mods could be loaded in a specific order so when preferred one mode couls supercede another installed mod. I think this would help tremendously as more and more mods that encompass large parts of the game are developed.

 

Any chance for this in the future?