News

Percent Bonuses Should Be Logarithmic, not Linear

Posted on Saturday, July 25, 2015

The first 100% bonus on research, manufacturing, or economy should be 100%.  For example, 3 factories with the correct adjacency bonuses should provide 100% bonus to production. 

However, if you build a 4th factory on the planet, instead of providing a 25% to manufacturing, the 4th factory will only increase manufacturing by 12.5%.  In other words, each factory past the 3rd one is half as effective as the first three factories. 

Once you get a base manufacturing bonus of +200%, each further factory is only a quarter as effective as before, and so on and so forth.  

This would discourage uber specialization of planets and the sort of idiocy we see where a planet can produce +500,000 credits per planet.  It would also make the AI better because the AI really sucks at uber specialization.  

Also, factories past a certain point should produce pollution on a planet, decreasing its approval and pop cap.  Synthetic races, however, are immune to this.