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The power of manufacturing!

Posted on Friday, July 24, 2015

 

Heya!

 

I've got now about 180 hours of playtime with GC3 and tried many different strategies. First diplomatic, then influental and after that economic. But from all things I tried full manufacturing was by far the most powerful playstyle in any terms.

I mean.. You need some science? Use da hammers!

 

Influence? - Produce the heck out of it!

 

What about money? - Stop! Hammer time!

 

I looove this game! - But I'm not sure if this is.. uhm.. balanced? Especially the influence-production-increase is by far too strong in my opinion. I mean.. it's quite cool to gain an influental victory after just 25 turns starting the cultural festival but this just makes things too easy I think.

Anyone got the same impression?

 

So far o/