GC2 had one of the most enjoyable and complex economy systems of any 4x game I've ever played with constantly adjusting production capacity and tax rate, but GC3 seems to completely fail at economy. GC3's economy is even worse than Civ V's- you cant adjust tax or anything at all and in GC3 it is borderline impossible to go into the negatives. Yes, theres the production wheel, but that is not managing economy. I would like GC3 100 times more if it just had GC2 economy. If having an economy was reimplemented, hapiness could also be made into something that actually matters, and could have effects other than slight growth and resistance penalties(assuming large empire penalty is removed, which it absolutely should be).