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A Question to modders, how can I .....

Posted on Thursday, June 18, 2015

I am currently enjoying a 1.03 game on gifted ai. I will likely update to 1.1 this weekend. 

 

I want to use a Custom race I create and I want to twink it rather badly by giving it a higher than normal class planet and adjacent planet. 

 

As an example I have the race I made use the 'Earth' type templet which gives you 'Earth and Mars' planets and of course you can rename them. 

 

I tried to mod the 'Earth and Mars' XML changing earth to class 20 and mars to class 18, and putting that xml into the mod folder. However when i created the game the changes did not show up. 

 

My reasons for doing this aside, I am simply getting my feet wet with modding. Is there a step or series of steps I am missing or another xml I need to also 'mod'?