Originally I was going to title this post "kinetic weapons" but that one is way more fun 
So my thoughts are these: yes back in v1.00 kinetic weapons did need a buff, they were way too massive vs missles/lasers to be viable.
But I think the devs may have gone too far (by "may have" I mean did). No, I haven't officially crunched the numbers on a calculator but I'm pretty sure kinetic weapons do about twice the damage/second/mass/tech lvl as missiles or lasers. So I really would like to build a ship with lasers (or missiles) instead of kinetic weapons. But I've yet to find a way to make it strategically sound.
And no, kinetic weapons incredible damage/second/mass/tech lvl is not even close to sufficiently mitigated by its shorter range and 80% accuracy (realistically 90% due to the accuracy optimization everyone gets)
Thoughts?