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Any way to add a 'defensive bonus' to hulls?

Posted on Monday, June 8, 2015

I'm trying to make hull choice a bit more interesting rather than 90% of the time, 'bigger is better'. I've already added some base speed to the smaller hulls and it's worked out really really well (the early game is more interesting and the AIs seem to do better since they tend to use the default slow small ships).

But in addition I'd like to add a bit of a defensive bonus to the smaller hulls to keep them a bit more viable later in the game. Is that possible and if so, what would be the code to add it?

Thanks in advance for any assistance!