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Shipyard Trick with Benevolent Synthetic Races

Start nice. Become evil.

Posted on Monday, May 25, 2015

Ok, so one of the major problems with the Yor is slow population growth early game.  So the idea is this:

1.  Be Benevolent initially, and beeline for the tier III bonus that grants automatic 5 population upon colonization.  

2.  Build your shipyards with constructors and PLACE YOUR SHIPYARDS SUFFICIENTLY FAR AWAY FROM YOUR COLONIES so that when they build a colony,  your colony won't provide any population points to it (key idea! When the shipyards are close your colony automatically provides 0.5 pop at min).  

3.  Then colonize worlds with your 0 population colony ships.  Because of the tier III bonus from Benevolence, your colonies automatically start with 5 pop.  

4. Then get Malevolence ideology afterwards for your production bonuses.  

With this trick you won't need to assemble population for a long time.  5 pop is decent eary-mid game.   

 

You start benevolent and kind.  Then become evil.