First of all this is my first post, so hi everybody!
Anyway, I am making my own custom race and I have a few questions regarding some of the definitions/lines in the xml file.
1. for RaceTraits, when I write the ability plus 1 (example: Traders1) in-game the bonus gives +2 instead! How exactly do you control how big the bonus or minus is?
2. What does this mean:
<PersonalityTraits>Neutral</PersonalityTraits>
Is this about the "good vs pragmatic vs evil" thing?
3. I assume these affect the colors somehow but how?
<MapColorDef>TerranMapColors</MapColorDef>
<UIColorDef>TerranUIColors</UIColorDef>
What colors do they control and how can I control them?
4. And finally, what do these do?
<ConquestMovie>MilVic_TERRAN.bk2</ConquestMovie>
<FactionMoviesFGDef>TerranMoviesFG</FactionMoviesFGDef>
<FactionMoviesBGDef>TerranMoviesBG</FactionMoviesBGDef>
EDIT: And a couple of more questions while I am at it:
This part here:
<WarEnduranceInit>90</WarEnduranceInit>
<DefaultResistance>0.4</DefaultResistance>
<InfluenceTallyInit>10</InfluenceTallyInit>
What do these control? Do they merely influence how a race can fight of an enemy attack?
And this thing:
<AICategoryWeight>
<Military>15</Military>
<Growth>10</Growth>
<Tech>20</Tech>
<Diplomacy>15</Diplomacy>
<Expansion>20</Expansion>
<Wealth>10</Wealth>
<Influence>5</Influence>
<Fortification>5</Fortification>
</AICategoryWeight>
I assume this control AI priorities, but why are there these numbers that you don't see when making a race in-game?
?