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Some questions about custom race editing

Posted on Sunday, May 24, 2015

First of all this is my first post, so hi everybody!

Anyway, I am making my own custom race and I have a few questions regarding some of the definitions/lines in the xml file.

1. for RaceTraits, when I write the ability plus 1 (example: Traders1) in-game the bonus gives +2 instead! How exactly do you control how big the bonus or minus is?

2. What does this mean:

<PersonalityTraits>Neutral</PersonalityTraits>

Is this about the "good vs pragmatic vs evil" thing?

3. I assume these affect the colors somehow but how?

<MapColorDef>TerranMapColors</MapColorDef>
<UIColorDef>TerranUIColors</UIColorDef>

What colors do they control and how can I control them?

4. And finally, what do these do?

<ConquestMovie>MilVic_TERRAN.bk2</ConquestMovie>

<FactionMoviesFGDef>TerranMoviesFG</FactionMoviesFGDef>
<FactionMoviesBGDef>TerranMoviesBG</FactionMoviesBGDef>

EDIT: And a couple of more questions while I am at it:

This part here:

<WarEnduranceInit>90</WarEnduranceInit>
<DefaultResistance>0.4</DefaultResistance>
<InfluenceTallyInit>10</InfluenceTallyInit>       


What do these control? Do they merely influence how a race can fight of an enemy attack? 

And this thing:

<AICategoryWeight>
          <Military>15</Military>
          <Growth>10</Growth>
          <Tech>20</Tech>
          <Diplomacy>15</Diplomacy>
          <Expansion>20</Expansion>
          <Wealth>10</Wealth>
          <Influence>5</Influence>
          <Fortification>5</Fortification>
        </AICategoryWeight>


I assume this control AI priorities, but why are there these numbers that you don't see when making a race in-game? 


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