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Whole Diplomacy needs a redo - hello devs !

Posted on Saturday, May 23, 2015

At the moment the only thing what the A.I. does either beg for stuff or try to coerce you to do something. Most of the time it is the first interaction I get with them. Why are they even talking to me? And what is almost worse is that they never follow through and that they often don't even have the means to do so. In my last game I had 7000 FP and a 200 FP race tells me I have a puny empire and should give them something? What kind of bad joke is this?

Why are some/(all)? diplomacy actions linked to pretty far research project? 350 turns in I cannot form Alliances with most of the races? Yes I can always gift them the tech but that is not the point. I want alliances and other stuff early on not wait till the game is almost over. Instead of making it a mandatory research make it so that it makes alliances easier or benefits in other ways.

So far the only usage for speaking with other races is early game to trade your stuff for money which the A.I. needs way more because it's addicted to rush all their stuff and get bankrupt. Or even cheesier where you trade your technologies and always have the highest techs avaible.

Why do you always have access to all the information about everything about that race? It should greatly limit what I can see. Especially in the techs. There needs to be some kind of spionage where I have to reveal what they have or only in Alliances I get to see some of it. 

 

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Speaking of tech, it would make a lot of sense that I get the tech or research points toward it when I invade a planet which has an improvement I don't have.