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[MOD] Lavo's Modding Corner

Posted on Friday, May 22, 2015

Large Empire Penalty (LEP) Removal

Fairly self explanatory, this mod removes the LEP via a modification of AbilityDefs.xml and turns the Patriotic trait into a global +100% morale boost.

Download: https://www.dropbox.com/s/e68s4b6zvn98x5a/Large%20Empire%20Penalty%20%28LEP%29%20Removal.zip?dl=0

Cheap Colony Ship and Constructor Designs

Not a true AI mod, however this contains both a Cargo and Small hulled ship that only have a colony or constructor module, for every single vanilla race, plus a small handful of other random colony/constructor designs I don't want to sort through. These of course go into the My Games\GalCiv3\Design folder, and the AI is slightly better with colonizing and much better at building star bases with these, as they build much more quickly than the core designs.

Works for version 1.0-1.03+

Download: https://www.dropbox.com/s/g8dwt7iq4gd7n1b/Cheap%20Colony%2BConstructor%20Designs.zip?dl=0

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Godlike AI - Nightmare Edition

Do you find GC3's AI too easy? Are you such a min-maxer that even Godlike AI is easy? This will hopefully provide you with a decent challenge, with Godlike's bonuses increased across the board, plus a few new ones thrown in.

Works for version 1.02-1.03+

Download: https://www.dropbox.com/s/bbab4kr8nemm8po/Godlike%20AI%20-%20Nightmare%20Edition.zip?dl=0

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Godlike Logisitics Bonus

This mod gives the Godlike AI a 15 logistics cap bonus, to compliment Genius' 10 logistics cap bonus.

Works for version 1.02-1.03+

Download: https://www.dropbox.com/s/1jks2uoxo0r20r2/Godlike%20Logisitics%20Bonus.zip?dl=0

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Faction Wide Hyperion Logistics

This makes the Hyperion Logistics System work on all of a faction's ships, rather than just those built by the shipyard sponsored by the planet with said structure. Made on request.

Works for version 1.02-1.03+

Download: https://www.dropbox.com/s/cpeabdvieiv50mf/Faction%20Wide%20Hyperion%20Logistics.zip?dl=0

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Faction Wide Hyperion Supply

This makes the Hyperion Supply System work on all of a faction's ships, rather than just those built by the shipyard sponsored by the planet with said structure.

Works for version 1.02-1.03+

Download: https://www.dropbox.com/s/q11xcfm9m010t7a/Faction%20Wide%20Hyperion%20Supply.zip?dl=0

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Faction Wide Hyperion Logistics+Supply

This makes the Hyperion Logistics System and Hyperion Supply System work on all of a faction's ships, rather than just those built by the shipyard sponsored by the planet with said structure.

Works for version 1.02-1.03+

Download: https://www.dropbox.com/s/cq7d06huhivhnhm/Faction%20Wide%20Hyperion%20Logistics%2BSupply.zip?dl=0

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AI Approval Bonus

In short, when playing GC3, I've noticed that the AI struggles badly with approval, even on Genius to point where I noticed most of the AI's planets were at anywhere from zero to twenty approval on average, by some 60-70 turns in, even on planets with under 3 population. They also suffered in early expansion due to the morale penalty on their homeworld.

With this mod, the AI gets the following approval bonus:

Gifted: +2
Genius: +4
Godlike: +6

Works for version 1.0-1.01.

Download: https://www.dropbox.com/s/djgx3k8189ntbol/AI%20Approval%20Bonus.zip?dl=0