[Modding][Question/Request] Invasion Tactic Posted on Monday, May 18, 2015 Quote from this thread:https://forums.galciv3.com/463705For the invasion tactics which remove tiles on the planet (reduces the class of the planet), which I will certainly never use because of this (I don't like to reduce planet quality), I should prefer a penalty related to the use of the tile for a specific duration for each tile.Ex:Possible penalty:3 to 5 tiles damaged for a duration of 20 to 50 turns.If there is an improvement on the tile, the improvement is destroyed.Penalty after a succesfull invasion:1 tile damaged for 25 turns.1 tile damaged for 32 turns.1 tile damaged for 27 turns.1 tile damaged for 42 turns.2 improvements destroyed.The remaining number of turns for the penalties are displayed on the damaged tiles.The player cannot build an improvement on a damaged tile.Much more entertaining for me, rather than to definitively reduce the quality of a planet (and also great for modding).So, is there a way to make a tile is damaged for a duration, instead of being completely destroyed for the rest of the game? ***** If that is not possible, consider it as a request. *****