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[Modding][Question/Request] Trade between Civs (trade for items screen)

Posted on Monday, May 18, 2015

Quote from this thread:

https://forums.galciv3.com/464186

20 turns before the next meeting is really too long.

And only one trade allowed per turn is also too restrictive.

I like making several small trades in a session, it's more fun and, it allows more possibilities for the treaties (per example, you can break them later one at a time, instead of all at the same time).

Also, it should be possible to contact a civ during the whole turn duration, and not only for one meeting.

Sometime, I make some trades, and then I need to check something, or trade with another civ, and go back to negotiations with the first civ for several other trades, it's a nice "game of transactions".

The trade phase with other civilizations is a large part of the fun during the game for me, it's really too restrictive the way it's implemented currently.

8 turns before the next meeting would be much better, with full freedom of meeting during the current turn.

I know it's already possible to change the value for the number of turns between meetings with another civilization.

<AITradeCooldown>15</AITradeCooldown>

But, is there a way to allow more than 1 transaction per turn with another civilization?

Something like this for no limit for the current turn:

<AITradeLimitPerTurn>0</AITradeLimitPerTurn>

So, with the current value (limited to 1 transaction per turn):

<AITradeLimitPerTurn>1</AITradeLimitPerTurn>

And with possible tweak for flexibility (ex: limited to 4 transactions per turn):

<AITradeLimitPerTurn>4</AITradeLimitPerTurn>



***** If that is not possible, consider it as a request. *****