News

Large Empire Penalty

Posted on Monday, May 18, 2015

Greetings GalCivvers,

So it's finally here (yep, I know it's been around in various alpha / beta guises for a while - but I didn't want to burn out before release).

Anyone that remembers me from GC2 days will know I like big galaxies with lots of planets, and games that last hundreds of hours... insane with abundant everything looks like it might just scratch that JOMT itch.

However, after a few test game starts on smaller galaxies I am concerned about the LEP to morale factor. In a game where there are hundreds of habitables (I'm guessing well over 1000 will be possible on Insane), the LEP is likely to become a big factor. Now, I can plan for that by taking the Pariotic trait - but how does the AI cope? The last thing I want is for all the enemies to capitulate and surrender due to lack of approval before I've had time to grind them into space-dust

So does anyone have any experience with this - is an insane, abundant everything, suicidal difficulty, all major races game viable; or is the AI not up to it?