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Lack of ingame information is frustrating

Posted on Monday, May 18, 2015

Hello,

the lack of available ingame information is really getting on my nerves.

The manual is pretty much useless.

A few informations I'd like to have:

- What are the differences between the tech trees? Am I really supposed to write down/make screenshots of all tech trees in game in order to find that out?

- What do all the modifiers exactly mean?

- How are all the values calculated?

 

The best sources of information right now is neither the manual, nor the official website, or the (fan created) wiki, but youtube videos and trial & error.

I know, creating documentation is boring and costs money. But why do I, the customer, have to reverse engineer the game mechanics when you, the developer, could just make them available? Why not create a official wiki with info? I know you have some neat excel sheet somewhere with all the infos we, the customers who`d like to know how this game works, want.

I'm the type of customer who wants to create his own race and play in an max-sized max-difficulty galaxy. But the fact that I have to compare 10 (?) tech trees by myself to just figure out what the differences even are, let alone what the stats of the buildings, ship parts etc. are, just kills my motivation right there. I have no problem with trying out and finding the "optimal" combination of racial traits, strategies, ship designs, but the fact that not even the most basic information is available is just a bit too much for me.

Having information does not diminish the fun of finding the "optimal" solution to the game, or reduce the replay-value, or anything really, but it would safe me (and millions out there) time and ressources I have to invest to play a game I'd like to actually play, not write the wiki/manual/documentation for. As far as I'm concerned that's your job.