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Modding Questions

Posted on Saturday, May 16, 2015

Figured we'd have one eventually. I'll start:

1. Is there a way to make it so that certain types of starbases or starbase effects will not stack? I.e. if I wanted to make Economic Starbases individually more powerful but incapable of stacking with one another, how would I do that?

2. Is there a way to scale the tech costs without messing around with colony production or output?

3. Is there a way to use formulas to compute values in the XML rather than going with fixed values? Say, if I wanted to subtract 0.001 influence from a colony per turn per tile affected by its influence, or if I wanted to scale a colony's population growth by some function of the number of colonies in the empire, where the function was not just (some constant) * (number of colonies).