So I guess my first question is will there ever be a "role" or some other sort of pre-defined behaviour that will allow ships to retreat if a battle gets too hot? I realize that retreat is not currently implemented (and wasn't in Galciv2 either) though I've never been able to figure out why.
Second question may be a bit more easy to implement. I'm curious if there will ever be a ship role that allows, say a missile ship, to hold at maximum weapon range and pound an opponent with shorter range weapon without closing the range. I could see this implemented as a "kiting" behavior that keeps the range open and a hold at range that brings the ship to its maximum weapon range and stops (but doesn't actively keep the range open).
Thoughts?