News

SocialMatrix bug

Posted on Wednesday, May 6, 2015

The Altarian Social Matrix is getting a double manufacturing bonus from adjacency instead of a research and manufacturing bonus.  I've highlighted the problem in the improvementdefs xml below.

 

-<Improvement>

<InternalName>SocialMatrix</InternalName>

<DisplayName>SocialMatrix_Name</DisplayName>

<ShortDescription>SocialMatrix_ShortDec</ShortDescription>

<Description>SocialMatrix_Dec</Description>

<Icon>SocialMatrix.png</Icon>

<BuildIcon>SocialMatrix_Build.png</BuildIcon>

<ListIcon>SocialMatrix_Icon.png</ListIcon>

<ImprovementType>Research</ImprovementType>

<SecondaryType>Manufacturing</SecondaryType>

<PlacementType>ManufacturingHub</PlacementType>

<IsColonyUnique>true</IsColonyUnique>

<!-- Stats -->

 

-<Stats>

<EffectType>ManufacturingCost</EffectType>

<Scope>Queue</Scope>


-<Target>

<TargetType>Improvement</TargetType>

</Target>

<BonusType>Flat</BonusType>

<Value>45</Value>

</Stats>


-<Stats>

<EffectType>MaxManufacturing</EffectType>


-<Target>

<TargetType>Colony</TargetType>

</Target>

<BonusType>Multiplier</BonusType>

<Value>0.1</Value>

</Stats>


-<Stats>

<EffectType>Research</EffectType>


-<Target>

<TargetType>Colony</TargetType>

</Target>

<BonusType>Multiplier</BonusType>

<Value>0.1</Value>

</Stats>


-<Stats>

<EffectType>Maintenance</EffectType>


-<Target>

<TargetType>Improvement</TargetType>

</Target>

<BonusType>Flat</BonusType>

<Value>0.5</Value>

</Stats>

<!-- Triggers -->


<!-- Level Effect Trigers -->


<!-- Level Effect Stats -->

 

-<LevelEffectStats>

<EffectType>MaxManufacturing</EffectType>


-<Target>

<TargetType>Colony</TargetType>

</Target>

<BonusType>Multiplier</BonusType>

<Value>0.05</Value>

</LevelEffectStats>


-<LevelEffectStats>

<EffectType>MaxManufacturing</EffectType>


-<Target>

<TargetType>Colony</TargetType>

</Target>

<BonusType>Multiplier</BonusType>

<Value>0.05</Value>

</LevelEffectStats>

<!-- Adjacency Bonuses -->

 

-<NeighborBonuses>

<GiveBonusToNeighborType>Manufacturing</GiveBonusToNeighborType>

<NeighborBonusValue>1</NeighborBonusValue>

</NeighborBonuses>


-<NeighborBonuses>

<GiveBonusToNeighborType>Research</GiveBonusToNeighborType>

<NeighborBonusValue>1</NeighborBonusValue>

</NeighborBonuses>

<!-- Prerequisites -->

 

-<Prerequ>


-<Techs>

<Option>XeonMysticism</Option>

</Techs>

</Prerequ>


-<Preclusions>

<Improvement>DarkEnergyLab</Improvement>

<Improvement>SocialMatrix</Improvement>

</Preclusions>

</Improvement>