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[Question] Useless Techs

Posted on Wednesday, May 6, 2015

Quote from this post:

https://forums.galciv3.com/464227/get;3542824

In the tech tree, percentage bonuses are used for Ship Move, Ship Range and Sensor Range systems.

However, these systems are all based on hexes.

"Move 1" = 1 hex displacement.

"Ship Range 20" = 20 hexes max range displacement.

"Sensor Range 4" = 4 hexes range visibility.

Per example, with 10% bonus to Ship Move:

10% for 1 move will be 1.1, rounded down to 1.
10% for 9 move will be 9.9, rounded down to 9.

So, this tech is useless before the ship has at least a speed of 10 moves.

Is this going to be fixed?