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AI fails at using adjacency or Optomizing Planets.

Posted on Thursday, April 30, 2015

So i don't have any nifty screen shots but I am sure people can throw some up here.

In Beta 6 I have played three games so far.  In all three games I am seeing the AI really has no clue how to build a planet.

in the most recent I found an example of a Research capitol built in a tile with no adjacent tiles.    the Research Capitol was the ONLY research building on the planet.

Solar power/fusion power buildings are almost never built next to manufacturing.

Food buildings randomly spaced but not adjacent.

 

The inability to use adjacency bonuses seems to be a major issue for the AI.